A downloadable game

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You will need: 3 players, One Game Master, and three tokens per player.

This is a rules light, narrative heavy game about how your choices impact you and the world around you. 

You cant save the city.

You cant save yourselves.

This city is going to change whether you like it or not and you will change with it, but what you can control is how it changes, and what it will cost you. 

Fifty years ago, monsters came to life and magic became real.

Ghosts, myths, legends, they all exist now.

The city called it an emergency.

Then it called it a market.

Monsters aren’t the cause. They’re the symptom, born from corruption, neglect, and systems that chew people up and call it order. Killing them doesn’t fix anything. It just keeps the machine running a little longer.

You play mercenaries.

You take contracts.

You get paid to make problems disappear.

Every monster you kill is one less reminder that something is wrong and one more reason nothing ever changes. The city will thank you, blame you, use you, and replace you.

This game features a moral debt mechanic where you trade favors as currency and have a direct hand in how each of the cities factions stays running. 

There are no clean jobs.

There are no innocent outcomes.

There is only who benefits, and who gets buried.

The monsters will keep coming.

The city will make sure of it.




This is a prototype of a larger project to come.


Download

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Click download now to get access to the following files:

AccountabilityOnePage.pdf 50 kB

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